Fusion Tools

⚠️ Some event end dates are estimated from typical windows, not individually confirmed — start dates for Dragon, Champion Chase, Summon Rush, and Champion Training Event are directly confirmed from the published guide.

✅ Readiness Checklist Do you have enough stockpiled before committing? ▾
0 / 11 ready

This is a Hybrid Fusion — you're collecting fragments for 4 Epic champions, then ranking, leveling, and ascending each before they fuse into the Legendary. Chicken and potion targets below are confirmed; shard/silver/energy figures are general guidance.

📅 Resource Spend / Hold Cycle When should you spend what, and when should you hold? ▾

Cowardly Lion · Hybrid Fusion

Resource spend / hold cycle

Aug 19 → Sep 2, 2026
Current: —
Still obtainable
500 / 500

Each color represents a resource. Each block is an event where spending that resource earns points. Blocks above the horizon are active opportunities; faded blocks below the horizon are resources that should be saved for future spending. Hover over any block to highlight other events that benefit from the same spending.

Legend
Energy
Silver
Shards
XP brews
Arena
Other Fusions
Wed19
Thu20
Fri21
Sat22
Sun23
Mon24
Tue25
Wed26
Thu27
Fri28
Sat29
Sun30
Mon31
Tue1
Wed2
Spend
Horizon
Hold
Gear Enhancement
Dragon
Other Fusions
Shards
XP brews
Arena
Gear Enhancement
Dragon
Other Fusions
Shards
XP brews
Arena
Fuse Champions
Champion Chase
Gear Enhancement
Dragon
XP brews
Arena
Fuse Champions
Training Event
Champion Chase
Champion Training Event
Fire Knight
Arena
Fuse Champions
Classic Arena Takedown
Training Event
Champion Chase
Champion Training Event
Fire Knight
Classic Arena Takedown
Training Event
Champion Training Event
Gear Enhancement
Fire Knight
Other Fusions
Shards
Classic Arena Takedown
Gear Enhancement
Campaign
Other Fusions
Shards
XP brews
Gear Enhancement
Ice Golem
Other Fusions
Shards
XP brews
Arena
Ice Golem
Other Fusions
Silver
Shards
XP brews
Arena
Training Tournament
Summon Rush
Champion Training Tournament
Ice Golem
Other Fusions
Arena
Training Tournament
Summon Rush
Champion Training Tournament
Gear Enhancement
Spider
Other Fusions
Arena
Classic Arena Takedown
Training Tournament
Summon Rush
Champion Training Tournament
Gear Enhancement
Spider
Other Fusions
Classic Arena Takedown
Training Tournament
Champion Training Tournament
Gear Enhancement
Spider
Other Fusions
Shards
Classic Arena Takedown
Campaign
Other Fusions
Silver
Shards
XP brews
Other Fusions
Silver
Shards
XP brews
Arena
Energy
Current
Show per-resource breakdown
Wed19
Thu20
Fri21
Sat22
Sun23
Mon24
Tue25
Wed26
Thu27
Fri28
Sat29
Sun30
Mon31
Tue1
Wed2
Energydungeon tournaments
1
1
1
1
1
1
1
1
1
1
1
1
1
1
hold
Silvergear + champion lvl
1
1
1
1
1
2
1
1
hold
1
2
2
2
hold
hold
Shardssummon rush · champion chase
hold
hold
1
1
1
hold
hold
hold
hold
1
1
1
hold
hold
hold
XP brewschampion training
hold
hold
hold
1
1
1
hold
hold
hold
1
1
1
1
hold
hold
Arenaclassic arena takedown
spend
spend
spend
spend
spend
spend
Other Fusionshold for champion chase
hold
hold
spend
spend
spend
hold
hold
hold
hold
hold
hold
hold
hold
hold
hold
Current
Why this matters: opportunity windows

Most Fusion spending isn't really about one resource at a time — it's about timing a day where a single spend pays out in several places at once. Overlap in the chart above isn't just "more events happening," it's where one action chains into multiple rewards.

Example: on Aug 20–21, spending Energy on Dragon dungeon runs earns points in Dragon Tournament and Gear Hunters I (which opens Aug 20) at the same time. Gear that drops there can be upgraded in Gear Enhancement I for more points, and selling that upgraded gear earns Silver for whatever event runs next. One resource spent, multiple payouts.

Champion Chase Tournament (active Aug 21–23, closing 10:00 UTC on the 24th) works differently — it's a cash-in window, not a lane of its own. It scores from Shards you summon, so it lands early in the fusion, overlapping the tail of Dragon Tournament and the start of Fire Knight Tournament, rather than sitting at the end. Summon Rush (active Aug 28–30, closing 10:00 UTC on the 31st) is this fusion's second Shard cash-in window, later in the schedule — shards earned from dungeon runs during Dragon and Fire Knight can be held and spent across either one. Gems don't have a fixed window in this fusion, but they're most valuable held in reserve to refill Energy right before a cash-in window opens, so a strong burst of shard-farming lands inside the tournament instead of running out mid-window.

🎓 Champion Training Event Events only score leveling and ranking up — no ascension bonus here ▾

Champion Training Events only score points for leveling up and ranking up champions. The graph below visualizes the diminishing returns of spending brews.

🧪 Brew Efficiency ▾
Tier 1 — gains 3+ levels, spend with confidence
Tier 2 — still above baseline, worth it if pushing further
Tier 3 — at the rank's own floor, only if desperate or brews to spare
🏆 Champion Training Tournament Leveling and ranking, plus bonus points for ascending (and skill books) ▾

Champion Training Tournaments score leveling and ranking the same way Events do, plus bonus points for ascending champions and for upgrading skill books. Both calculators below apply here; skill books aren't covered by either (their point value is already straightforward, no efficiency curve to untangle).

🧪 Brew Efficiency ▾
Tier 1 — gains 3+ levels, spend with confidence
Tier 2 — still above baseline, worth it if pushing further
Tier 3 — at the rank's own floor, only if desperate or brews to spare
⚗️ Ascension Potions Most points for the fewest potions, by rarity ▾
Potions of different tiers are not equally scarce, and the game itself tells us exactly how much: the Tavern's Potion Mixer converts 10 Lesser → 1 Greater, and 10 Greater → 1 Superior — a real, fixed 100:1 exchange rate between Lesser and Superior. Common and Uncommon are left out below since nobody ascends them in practice. Each curve plots cumulative points earned against cumulative potions spent (in Superior-equivalent terms) as a champion goes from ascension 1 through 6 — the steeper the curve, the better the return.
🎯 Champion Chase Average points per shard, and how many shards to hit a target ▾

Champion Chase scoring is the same event to event, regardless of which champion is being chased or what the milestone rewards are — the points a shard type earns don't change. So this stays useful across every Champion Chase, not just one specific fusion.

Enter a shard count to see an estimated point value.
🔨 Gear Enhancement A decision flow, not a cost table — tap any box for detail ▾
How to be efficient with your silver
🐔 Champion Tracker Fragments → Rank & Level → Ascend, per champion ▾
0 / 4 ready to fuse

Each card tracks one Antigone Man-Slayer copy through its own path: collect 100 fragments, then rank it from Rank 4/Level 1 up to Rank 5/Level 50, then ascend it 5 times. The card automatically moves to the next phase once you're ready — nothing to manually advance.

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