Fit Grade S A B C D best → worst fit for that encounter

Roster Analyzer

Upload your RSL Helper export. Find your hidden gems and where to invest next.
📋
Drop your RSL Helper CSV
or click to browse · exported from RSL Helper · stays in your browser, never uploaded
Analyzing roster…
A direct, sortable/filterable view of your uploaded roster file — nothing here is a recommendation, just your data laid out. See the Power Up tab for Impact by Encounter and investment priority.
The regular Tier List scores every champion in the whole database against one fight. This is the same idea, scoped to just your matched roster — pick a fight and see which of your own champions actually fit it best, ranked. No extra data fetching: this reuses the same scores already pulled in for the rest of this page.
🚧In Development — this tool is live, but still being tuned. The ranking logic, gate rules, and layout may change as we calibrate it against real rosters.
Champions you may be sleeping on — strong on valuable content, but under-leveled, low rank, or unbooked. Worth a second look before they gather dust.
🚧In Development — this tool is live, but still being tuned. The ranking logic, gate rules, and layout may change as we calibrate it against real rosters.

See where your completed roster is strongest and which champions could add the most value with further investment. The chart shows the encounter coverage provided by your fully built champions — rank 6, level 60, fully booked, and full masteries.

Check a candidate below the chart to preview what they could add if fully built.

The three views below estimate how much a candidate could improve your roster on the encounters where they fit best.

  • Rank Up — candidates that offer the most value from completing their rank, level, books, and awakening.
  • Books — candidates that offer the most value from spending books.
  • Quick Wins — candidates that offer strong encounter value while requiring relatively little remaining investment.
Roster Impact by Encounter
Preview any champion's impact
Pick a fight, build a team from your roster, and see what it's missing. Reward gaps get backed by suggestions from champions already on your roster — RAID doesn't let you target farm, so that's the only kind of suggestion worth making. Pick a second fight for Champion Proving Grounds' dual-boss stages — coverage and gap suggestions then reflect what matters against BOTH bosses at once.
The handful of champions who anchor most of your farm teams. Choose which fights to plan for and how many locked “core” seats each team needs — the rest stay open for food/XP farming or personal swaps. Champions who anchor the most teams are your clearest investment priority. Heads up: this scores mechanical fit only, not speed, gear, or turn order — so read it as your core candidates, not a finished speed comp.
Your Core — who anchors the most teams
Team Templates
🚧In Development — this tool is live, but still being tuned. The team-building logic and layout may change as we calibrate it against real rosters.
Three teams of four, and you must win two of the three battles. On attack you only need two wins, so build two strong teams and throw the third as filler. On defense the attacker chooses which of their teams faces each of yours, so all three need to be strong and even — a balanced wall is the one people skip rather than fight. Teams are composed for role coverage with low mechanic overlap, not just raw score, so you get a spread of mechanics rather than four of the same. It still can’t see speed numbers, gear, or turn order, so treat the result as a synergy-sound draft to tune, not a finished comp.
In your CSV but not found in the database — alternate names or not yet added. Excluded from analysis.